Back to portfolio
Android / Godot

Annoying Aunty Punch Game

Cartoon chaos with a playful physics twist.

What it does

An original portrait Android physics game built around a cartoon character, interactive props and playful challenges. The project combines a character rig, ragdoll reactions, themed rooms and touch controls in a compact mobile experience.

Key features

  • Cartoon ragdoll physics
  • Touch controls and interactive props
  • Free Play and challenges
  • Portrait mobile interface
From start to finish

How it works

  1. Open Free Play or select a challenge from the game menu.

  2. Use touch controls and props to interact with the cartoon physics scene.

  3. Complete challenge objectives and explore the available rooms and character options.

Inside the application

A closer look

Actual screenshots from the application. Select an image to see the full capture.

Character screen: the original cartoon character in the game's portrait interface.
01Character screen: the original cartoon character in the game's portrait interface.
Gameplay: a running Android capture of the interactive physics scene.
02Gameplay: a running Android capture of the interactive physics scene.
Challenges: choose an objective for a focused gameplay session.
03Challenges: choose an objective for a focused gameplay session.
Explore all projects
Your next chapter starts here

Have an idea? Let’s build it.

Tell us what you have in mind. We’ll help you find the right way forward.

Request a custom quote